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Poppy Crum, Dolby Laboratories, USA
October 22, 2015 @ 4:30 pm - 6:00 pm
The future of immersive technologies - what the three-legged race of artists, engineers, and neuroscientists can bring to enhancing our experience of the natural world.
This lecture will take place in Tanna Schulich Hall, followed by a wine and cheese reception in room A833 (8th floor of the Elizabeth Wirth Music Building).
ABOUT POPPY CRUM:
Poppy Crum is Head Scientist at Dolby Laboratories and is a Consulting Professor at Stanford University in the Center for Computer Research in Music and Acoustics and the Program in Symbolic Systems. At Dolby, Poppy directs the growth of internal science. She is responsible for integrating neuroscience and psychophysical knowledge into algorithm design, technological development, and technology strategy. At Stanford, her work focuses on the impact and feedback potential of new technologies with gaming and immersive environments on neuroplasticity.
Poppy also represents scientific interests among external standards bodies and scientific organizations. She is currently a U.S. representative to the International Telecommunication Union (ITU), and was a fellow of the US Defense Science Research Council. Prior to joining Dolby Laboratories Poppy was Research Faculty in the Department of Biomedical Engineering at John Hopkins School of Medicine where her research focused on the functional circuitry of the auditory cortex.
Poppy is a Fellow of the Audio Engineering Society. She completed her Post-Doctoral work at John Hopkins in Biomedical Engineering, PhD at UC Berkeley in Neuroscience/Psychology, M.A. at McGill University in Experimental Psychology, and B.Mus. at the University of Iowa in Violin Performance.